GamePreview for Game FansThe Warriors game is based upon the 1979 cult movie of the same name which follows a gang of nine guys from Coney Island (The Warriors) as they head up to The Bronx for a big meeting. The meeting was called by Cyrus, who is the leader of the biggest gang in the city, as he wants to create a 60,000 strong gang which can overpower the police. Under a truce, nine members from each gang attend the meeting where Cyrus begins his speech of unity. Just as he finishes detailing his plan, he gets shot dead by Luther who is from a gang called The Rogues. In the panic that ensues, Luther frames The Warriors for shooting Cyrus. As the gangs flee back to their home turf, The Warriors soon realise that they need to bop their way back to Coney Island. To make matters worse, the truce has been called off, The Warriors have no weapons and every gang in the city is out looking for them. The movie follows their struggle back home through enemy turf, and shows their encounters with various gangs including the Turnbull AC's, The Orphans, and The Baseball Furies. Rockstar Games have had the licence to The Warriors for 7 years, and the game has been developed over the last 3. I have now had the chance to go to the office of Rockstar Games in London to take a look for myself firsthand. Before I begin the actual preview, I shall say that this was an early build of the game which wasn't finished, and that some of the features / music / voices / will change by the time of the final release. Rembrandt’s Initiation First of all I was treated to a couple of the game’s tutorials which teach you how to play the game. For this, you play as Rembrandt who is not yet a member of The Warriors, and so the tutorial is based upon his initiation into the gang. Taking control of Rembrandt, you learn how to move, look around, kick, throw punches and some other nifty moves. Once you have totally trashed the first guy by way of a few punches and kicks, a few Warriors jump into the arena and you must successfully fight them off to pass the initiation test. Snap attacks let you lash out in any direction, which is useful when you are surrounded by guys. Another thing the game lets you do is build up your "Rage" which gradually accrues as you lay down moves. Once the rage bar is filled you can take out your enemies in unique attacks and special moves for a short period of time. A red mist descends across the screen whilst this happens to really capture the feeling of a rage attack. Rembrandt appeared to be much faster and was doing some nice swinging kicks. Each Warrior will have their own unique fighting style, so for example the character Swan will use his legs a lot more than Ajax who is heavy muscle, and uses his arms a lot more. As you can expect, this game is ultra-violent and you can expect the language to match.
Getting Flash With Your Cash Following the tutorial, Rembrandt earns his colours and becomes a Warrior. The game subsequently walks you through how to vault over fences, jump across roofs, and smashing through old fences. On our travels we came across some tramps / hobos, which you can bribe for information, or simply beat up. It is unclear how much of a role they will play in the finished game. By this point, our character Rembrandt was pretty beat up which is shown by the in-game graphics whereby people show cuts and bruises over their bodies. To get fixed up, characters need to take Flash, which is a drug that can be purchased from a dealer, stolen from a pharmacy, or picked up where someone has dropped it (and possibly from muggings). If you are going down the purchasing route, you will need to get some money together. Luckily, some of the gang members we decked in earlier dropped a few dollar bills but more was needed. I was shown three ways in which money can be acquired. Rembrandt proceeded to mug some unsuspecting guy by manoeuvring behind and grabbing him. From what I gathered, you have to find the cash about the person using the analogue stick on the gamepad, and keep it in the same place for a certain period of time. This is made more difficult by the gamepad vibrating. To get some more cash, Rembrandt raided a local shop. In this instance he smashed through the window and took some items that were on a shelf. Another way to get a bit of money is to steal car radios. After smashing through the window of a car, you rotate the analogue stick on the gamepad in a motion akin to spinning a screwdriver to remove the screws which looked quite fun. Our radio sold for $15 and gave us enough money for some Flash. Sure enough, after Rembrandt “took” the Flash, all his cuts and bruises were gone. In the early build of the game, you are allowed to carry nine helpings of Flash. A cool feature of the game is that if you accidentally “die”, other members of The Warriors can revive you with Flash. However if everyone else has died, then there’s nobody to help you!
The One And Only The next treat of the preview was to watch a cut scene of Cyrus’ speech, the shooting, and the chaos afterwards. This closely followed what happened in the movie. The sounds used was taken straight from the movie, but it is still to be seen (or heard) whether that will be the case with the final game, though personally I think it worked very well. The visuals of the cut scene were excellent (which you can indeed see in the game’s trailer). Sounds Great If you’ve seen the game trailer, then you’ll hear an awesome remix of the Baseball Furies Chase track by Barry de Vorzon, which is used in the movie. In addition, the background music of the game contained "synthed-up" versions of The Warriors Theme and other ambient tracks which I guess you could say were inspired by music from The Warriors, and were fantastic in setting the atmosphere. It is still unclear whether the original soundtrack will appear in the final game, though the release I saw had original tracks strewn through it. It is still to be finalised whether any of the actors from the movie will be lending their voices to the game.
Who Named You Leader? The first two thirds of the game are set in the 6 months leading up to the events of the movie (which makes up the final third), allowing you to play as each of The Warriors. I was told that you will play as each of The Warriors through the missions, though you can’t choose which one. I do hope that you can go into a free roam mode where you can pick your Warrior, but this game is largely mission based. In one mission we played as the leader of The Warriors; Cleon, and we had to track down various members of the gang across Coney Island. Navigation is assisted by a small map in the bottom right of the screen which has coloured dots representing members of your gang, other gangs, and the police. We soon found a couple of Warriors had been handcuffed by the police and left on the ground so we quickly released them before the cops came back. Next we found another Warrior hidden in the shadows, but surrounded by cops. To let him escape, a bottle was thrown (for this a trajectory of the bottle came up, similar to what you might find in a golf game), which caused the cops to scupper. To get back at the cops, we issued a war chief command. The character you control is the war chief, and you can control your gang like in a squad based game. Some of the commands were similar to follow, halt, cover me, attack and raid. The command we issued here caused all of The Warriors to trash the cop car.
It’s The Turnbull AC's With our freshly grouped Warriors, what a better thing to do than go over to Gun Hill and beat up some members of the Turnbull A.C.'s. They were seen riding by on their bus whilst we hid in the shadows. In this tutorial you learn about group fighting, where you can double up with other members of the gang to perform special moves. If you initiate a doubling move, the AI is smart enough to join in and help you out. Sometimes the AI might grab a guy so you can lay some moves into him, which was very cool. One of the striking features of the game, was the quality of the reversals and counter attacks, which were smooth and impressive to watch. One of the Turnbull's was wielding a machete, so it was wise to tackle him first. There were Turnbulls everywhere. Some were having their necks broken, others were having their faces smashed into the ground and another was thrown into a wall. One of the things we learnt in the tutorial with Rembrandt was how to use weapons, so the machete was used to good effect. In the game, you'll be able to pick up pretty much anything that can be used as a weapon from bottles (one Turnbull had a bottle smashed over his face before the shards were used to stab him), to bricks, pipes, bins, planks and baseball bats. I don't think there will be a shortage of weapons!
In another mission, we tried the stealth approach (the map showed up blue to say we were hidden in the shadows) and tried to get past The Turnbull's. Unfortunately they saw us so a few more heads got busted. Another thing that you can do in the game is tag turf, similar to the way in which you tag turf in GTA San Andreas. The difference here is that you spray a giant "W" over other gang tags, which is done by tracing over an outline using the gamepad. By tagging turf I think you will unlock bonus features like new weapons. What’s On The Menu? For the mission parts of the game, you start off at your Coney Island HQ which you are free to walk around in, and if you feel like wasting a few heads, you walk up to the Subway map on the wall where you can select a gang territory to invade. By scrolling up and down, you cycle through different enemy territories where different missions can be selected. The main title screen, mission load screens, and the navigation menu used a combination of the original Warriors typeset and also of the appearance of the 1970’s NYC Subway which looked pretty cool and I hope it is retained in the final version. Upon selecting a mission, a title screen appeared which stated the date, time and location, before you were delved into the action. This was a nice touch as I can see it being used to effectively build up the suspense to the final night upon which the movie is based, and also leads me to believe that you will have to unlock the missions as you go along. There appeared to be about ten gang territories along the course of the map. It’s Gonna Be A Big Item Even though the game I saw wasn't completely finished, it was looking fantastic with stunning visuals, innovative game play features, cracking cut scenes and some nice (even though gruesome at times) sound effects. Coney Island looked superb and it was great to see The Wonder Wheel in motion. The game is due out on October 17 th on the PS2 and XBOX, and can be preordered here. As a fan of the movie I have nothing bad to say about what Rockstar have done, and if you haven’t seen it, then get a copy today! |
GamePreview for Movie FansRockstar Games have had the licence to The Warriors for 7 years, and the game has been 3 years in the making. I have now had the chance to go to the office of Rockstar Games in London to take a look for myself firsthand. Before I begin the actual preview, I shall say that this was an early build of the game which wasn't finished, and that some of the features / music / voices / will change by the time of the final release. Rembrandt’s Initiation First of all I was treated to a couple of the game’s tutorials which teach you how to play the game. For this, you play as Rembrandt who is not actually a member of The Warriors (he’s wearing a vest with Rembrandt ’78 written on it and not The Warriors vest) and so the tutorial is based upon his initiation into the gang. Taking control of Rembrandt in some back alley in Coney Island, you learn how to move, look around, kick, throw punches and some other nifty moves on a "test body", who happens to be some unlucky guy from another gang. It was good to see Rembrandt actually do some fighting, since he only punches one person in the movie (he’s quite an agile dude!). Once you have totally trashed the first guy by way of a few punches and kicks, a few Warriors jump into the arena and you must successfully fight them off to pass the initiation test. Snap attacks let you lash out in any direction, which is useful when you are surrounded by guys. It was a bit odd seeing Rembrandt fighting other members of the gang, and I seem to remember Cowboy being stamped in the face in quite a painful fashion! As you can expect, this game is ultra-violent and you can expect the language to match. Another thing the game lets you do is build up your "Rage" which gradually accrues as you lay down moves. Once the rage bar is filled you can take out your enemies in unique attacks and special moves for a short period of time. A red mist descends across the screen whilst this happens to really capture the feeling of a rage attack. Rembrandt appeared to be much faster and was doing some nice swinging kicks. Each Warrior will have their own unique fighting style, so for example Swan will use his legs a lot more than Ajax who is heavy muscle, and uses his arms a lot more.
Getting Flash With Your Cash Following the successful smashing of The Warriors, Rembrandt earns his colours. In the next scene, Vermin becomes Rembrandt's mentor and you have to follow him by vaulting over fences, jumping across roofs, and smashing through an old fence. On our travels we came across some tramps / hobos, which you can bribe for information, or simply beat up. It is unclear how much of a role they will play in the finished game. By this point, Rembrandt himself will be pretty beaten up which is shown by the in-game graphics whereby characters show cuts and bruises over their bodies. To get fixed up, characters need to take Flash, which is a drug that can be purchased from a dealer, stolen from a pharmacy, or picked up where someone has dropped it (and possibly from muggings). If you are going down the purchasing route, you will need to get some money together. Luckily, some of the gang members we decked in earlier dropped a few dollar bills but more was needed. I was shown three ways in which money can be acquired. With Vermin still as Rembrandt’s mentor, Rembrandt mugged some unsuspecting guy who had just left a payphone. Rembrandt manoeuvred behind him and grabbed the guy. From what I gathered, you have to find the cash about the person using the analogue stick on the gamepad, and keep it in the same place for a certain period of time. This is made more difficult by the gamepad vibrating. To get some more cash, Vermin instructs Rembrandt to raid a local shop. In this instance he smashed through the window and took some items that were on a shelf. Another way to get a bit of money is to steal car radios. After smashing through the window of a car, you rotate the analogue stick on the gamepad in a motion akin to spinning a screwdriver to remove the screws which looked quite fun. Our radio sold for $15 and gave us enough money for some Flash. Sure enough, after Rembrandt “took” the Flash, all his cuts and bruises were gone. In the early build of the game, you are allowed to carry nine helpings of Flash. A cool feature of the game is that if you accidentally “die”, other members of The Warriors can revive you with Flash. However if everyone else has died, then there’s nobody to help you!
The One And Only The next treat of the preview was to watch the full-length version of Cyrus’ speech, shooting, and the chaos afterwards. This will form a cut scene in the later part of the game. It was quite lengthy as it lasted around 5 minutes and was identical to the movie in terms of the camera angles, who and what was being shown (apart from a few minor things being cut out of Cyrus' speech . I noticed he went straight into saying 60,000 soldiers and nothing about affiliates and non-organised gangs, and also the part of the speech where he explains about turf was missing). The sounds used was taken straight from the movie, but it is still to be seen (or heard) whether that will be the case with the final game, though personally I think it worked very well. The visuals of the cut scene were excellent (which you can indeed see in the game’s trailer). There was definitely more blood when Cyrus got shot, than is shown in the movie! Sounds Great If you’ve seen the game trailer, then you’ll know that it contains an awesome remix of the Baseball Furies Chase track by Barry de Vorzon. In addition, the background music of the game contained "synthed-up" versions of The Warriors Theme and other ambient tracks which I guess you could say were inspired by music from The Warriors, and were fantastic in setting the atmosphere. It is still unclear whether the original soundtrack will appear in the final game, though the release I saw had original tracks strewn through it. I even saw a cut scene with the Radio DJ which was a nice touch. It was the one where she played Nowhere To Run by Arnold McCuller. In the Coney Island HQ, there were songs being played on the radio which came from the original soundtrack. The voices in the game were only placeholders for the final voices so they didn't entirely sound like the movie characters (though Cleon and Snowball sounded pretty good). Rest assured that the personalities of The Warriors are portrayed well in the game. I can’t remember what Vermin said, but it reminded me of his quirky nature in the film, which was nice. We also quickly skipped over a cut scene which showed Ajax with some strange wool …
Who Named You Leader? The first two thirds of the game are set in the 6 months leading up to the events of the movie (which makes up the final third), allowing you to play as each of The Warriors. I was told that you will play as each of The Warriors through the missions, though you can’t choose which one. I do hope that you can go into a free roam mode where you can pick your Warrior, but this game is largely mission based. In one mission we played as Cleon, and we had to track down various members of the gang across Coney. Navigation is assisted by a small map in the bottom right of the screen which has coloured dots representing members of your gang, other gangs, and the police. I think it was Snowball and Cowboy we found had been handcuffed on the ground so we quickly released them before the cops came back. Next we found The Fox hidden in the shadows, but surrounded by cops. To let The Fox escape, a bottle was thrown (for this a trajectory of the bottle came up, similar to what you might find in a golf game), which caused the cops to scupper. To get back at the cops, we issued a war chief command. The character you control is the war chief, and you can control your gang like in a squad based game. Some of the commands were similar to follow, halt, cover me, attack and raid. The command we issued here caused all of The Warriors to trash the cop car.
It’s The Turnbull AC’s With our freshly grouped Warriors, what a better thing to do than go over to Gun Hill and beat up some Turnbull AC's. They were seen riding by on their bus whilst we hid in the shadows. In this tutorial you learn about group fighting, where you can double up with other members of the gang to perform special moves. If you initiate a doubling move, the AI is smart enough to join in and help you out. Sometimes the AI might grab a guy so you can lay some moves into him, which was very cool. One of the striking features of the game, was the quality of the reversals and counter attacks, which were smooth and impressive to watch. One of the Turnbull's was wielding a machete, so it was wise to tackle him first. There were Turnbulls everywhere. Some were having their necks broken, others were having their faces smashed into the ground and another was thrown into a wall. One of the things we learnt in the tutorial with Rembrandt was how to use weapons, so the machete was used to good effect. In the game, you'll be able to pick up pretty much anything that can be used as a weapon from bottles (one Turnbull had a bottle smashed over his face before the shards were used to stab him), to bricks, pipes, bins, planks and baseball bats. I don't think there will be a shortage of weapons!
In another mission, we played as Swan and were back on the Turnbull's turf. This time we tried the stealth approach (the map showed up blue to say we were hidden in the shadows) and tried to get past The Turnbull's. Unfortunately they saw us so a few more heads got busted. Another thing that you can do in the game is tag turf, similar to the way in which you tag turf in GTA San Andreas. The difference here is that you spray a giant "W" over other gang tags, which is done by tracing over an outline using the gamepad. By tagging turf I think you will unlock bonus features like new weapons. What’s On The Menu? For the mission parts of the game, you start off at your Coney Island HQ which you are free to walk around in, and if you feel like wasting a few heads, you walk up to the Subway map on the wall where you can select a gang territory to invade. By scrolling up and down, you cycle through different enemy territories where different missions can be selected. When we played as Cleon, we highlighted the Turnbull AC’s turf which came up as Gun Hill, and chose a mission under that heading. The main title screen, mission load screens, and the navigation menu used a combination of the original Warriors typeset and also of the appearance of the 1970’s NYC Subway which looked pretty cool and I hope it is retained in the final version. Upon selecting a mission, a title screen appeared which stated the date, time and location, before you were delved into the action. This was a nice touch as I can see it being used to effectively build up the suspense to the final night, and also leads me to believe that you will have to unlock the missions as you go along. There appeared to be about ten gang territories including all of those featured in the movie, as well as a couple of others - The Hurricanes were mentioned. It’s Gonna Be A Big Item That pretty much concludes my preview of the game. Even though the game I saw wasn't completely finished, it was looking fantastic with stunning visuals, innovative game play features, cracking cut scenes and some nice (even though gruesome at times) sound effects. Coney Island looked superb and it was great to see The Wonder Wheel in motion. The game is due out on October 17 th on the PS2 and XBOX, and can be preordered here. As a fan of the movie I have nothing bad to say about what Rockstar have done, and I think it's great that we get the chance to explore beyond the confines of the movie. |
|
GamePSP Game InfoNew York, 1979. A battle on the streets. The armies of the night number 60,000 strong, and tonight they're all after The Warriors - a street gang wrongly accused of killing a rival gang leader. The Warriors must make their way from one end of New York to their turf on the other side of the city. All that stands between The Warriors and their survival are 20 miles and thousands of street gang members. The army of gangs owns the streets and there's no turning back, they must fight for their lives and learn the meaning of loyalty as danger and uncertainty emerge from the city night. Why To Buy Rockstar's celebrated smash hit videogame classic has now been flawlessly transferred and developed for the PlayStation®Portable.Rockstar Games has consistently produced top selling, high quality releases for the PSP with all previous PSP releases charting and dominating the top 3 chart positions from launch and beyond. The Warriors on PSP will achieve similar success on the format.The Warriors on PSP is an Action Adventure title with a rich narrative that truly defines the genre of fighting games, a true brawler title for the PSP. Game Features Uncompromising replay value through the four game modes: Story Mission - Play as all the members of the Warriors through the events leading up to and including the film. Side Missions - Engage in bone crunching side missions including Turf Invasion (attacking rival gang territory) and Robbin' Hood (earn cash for various members of the local community) Rumble Mode - versus multiplayer in which you can play as any character from any gang featured in the game and challenge your friends to all out brawls in numerous arena based environments. Armies of the Night - The side-scrolling homage to the arcade brawlers of old, now fully unlocked from the beginning. Cooperative and versus multiplayer via Wi-Fi available in all game modes. Play as 9 different Warriors with a huge range of visceral fighting styles and deadly combos. Incredibly varied gameplay including spray paint tagging and numerous side missions and objectives. Control your gang members using warchief commands including commands to 'Destroy Everything'; and 'Watch Your Back'.. |
GameReviewThe Warriors game is based upon the 1979 cult movie of the same name which follows a gang of nine guys from Coney Island (The Warriors) as they head up to The Bronx for a big meeting. The meeting was called by Cyrus, who is the leader of the biggest gang in the city, as he wants to create a 60,000 strong gang which can overpower the police. Under a truce, nine members from each gang attend the meeting where Cyrus begins his speech of unity. Just as he finishes detailing his plan, he gets shot dead by Luther who is from a gang called The Rogues. In the panic that ensues, Luther frames The Warriors for shooting Cyrus. As the gangs flee back to their home turf, The Warriors soon realise that they need to bop their way back to Coney Island. To make matters worse, the truce has been called off, The Warriors have no weapons and every gang in the city is out looking for them. The movie follows their struggle back home through enemy turf, and shows their encounters with various gangs including the Turnbull AC’s, The Orphans, and The Baseball Furies. However, the game starts a few months before the big meeting is called which lets you get to know The Warriors, and the other gangs. As you progress through the story, you begin to learn about the big meeting, and more about the big plans of Cyrus. After watching a lengthy cinematic introduction to the game which is based upon the opening subway sequence of the movie, the game teaches you how to play. In this tutorial, you play as Rembrandt, who is being initiated into The Warriors. In the Coney Island night, you learn how to move, look around, kick, throw punches and some other nifty moves. You learn all of this by beating up a few tramps and then a few of the seasoned Warriors. When fighting a group of people, snap attacks become very useful since they let you lash out in any direction. As you start laying out combos, you begin to build "Rage", which is shown as a bar in the top left of the screen. Once the rage bar is filled you can take out your enemies in unique attacks and special moves for a short period of time. A red mist descends across the screen whilst this happens to really capture the feeling of a rage attack. Throughout the game, you will get to play as each of the main warriors from the movie, and each has their own unique fighting style. For example, Swan uses his legs a lot more than Ajax who is likes to punch. Just about anything lying around can be picked up and used as a weapon. This ranges from bottles, knives and crates to planks of wood and metal pipes. There are not too many combo moves in the game, but this makes the game easier to learn, and makes you use them when appropriate. You can't really get by playing this game just by button bashing, you need to be able to know the combos so you can take out your opponents effectively. This game is rated 18 / Mature for the reason that is contains very brutal fighting and very coarse language. Following the tutorial, Rembrandt earns his colours and becomes a Warrior. The game subsequently walks you through how to vault over fences, jump across roofs, and smashing through old fences. On our travels we came across some tramps, which you can bribe for information, or simply beat up. By this point, our character Rembrandt was pretty beat up which is shown by the in-game graphics whereby people show cuts and bruises over their bodies. To get fixed up, characters need to take Flash, which is a drug that can be purchased from a dealer, stolen from a pharmacy, or picked up where it is lying around on the floor. If you are going down the purchasing route, you will need to get some money together. You can obtain money by mugging people, stealing car radios or raiding shops. To be able to successfully mug someone, your character needs to get behind the victim and then grab them. Whilst mugging them, you need to move the analogue stick around until the game pad vibrates, and then you have to hold it until you fill the mugging bar. However, you have to be quick else the person you are mugging will beat you up or escape. Needless to say, you'll have less time if mugging strong guys than a weak girl. To steal a car radio, smash the window of a car, lean in and undo the screws using the analogue stick like a screwdriver. Some Warriors are quicker at this than others. To raid a shop, all you need to do is smash through the window or pick the lock and steal items from the shelves. Here's a tip, trash the cash register since it usually contains a fair bit of money inside. If the shop alarm goes off, you can expect the cops to be all over you like a rash, so get in and get out as quickly as possible. When you have enough money, you can purchase flash from dealers. Once your character "takes" the Flash, all of their cuts and bruises will disappear and will be at full health. There is usually an ample supply of Flash throughout the game, though it pays to load up before going into some of the boss missions. A cool feature of the game is that if you accidentally “die”, other members of The Warriors can revive you with Flash that you are carrying. However if everyone else has died, then there’s nobody to help you and the game is over! After a successful tutorial, you can hang out at The Warrior's Coney Island base. This is basically an old warehouse which has been decorated with amusement park memorabilia, chairs and tables etc. On the ground floor of the base, there are a few pieces of basic gym equipment which you can use to improve the health and power of The Warriors. This involves either a bit of button bashing or following on-screen combos before a time limit is reached. On the upper floor, you will find The Warriors hanging around listening to the radio which plays tracks from the movie soundtrack. The female DJ regularly mentions the latest news on the street and talks about the latest gang rumbles, which get updated as you progress through the game. There is a TV set which allows you to check out your progress through the game, a subway map which allows you to replay missions, and a pinball machine which allows you to access rumble mode. In rumble mode you can create a gang or play as any of the gangs from the film (once you have unlocked them). There are a whole series of unlockable and enjoyable mini games you can play from gang fights, to one on one fights, and bizarre games such as wheelchair racing. You'll find yourself here a lot once you have completed main game since it offers a lot of replay value. Back in the hang out, you may also choose to explore Coney. In Coney, you can access a series of submissions which on completion give you some bonus features that will assist you throughout the main game. For example, in one mission you have to steal a giant foam hand whilst overdosed on flash, causing the screen to be very blurry. On completion of the mission, your flash-carrying capacity will be increased. The missions are generally quite fun and give you useful abilities when you complete them. As you progress through the missions, more of Coney becomes unlocked. Of course, we have barely touched upon the main game! From the Coney Island HQ, you can speak to the War Chief in charge and follow the game's many missions. The first two-thirds of the game occur before the events of the movie, and you'll always return back to base after each mission. The last part of the game is different, since you are trying to get home, and all the missions follow on after each other. The downside with this is that the events of the movie take place relatively quick, since the missions are a lot shorter. Throughout the many hours of playing the game, you may expect to be fighting The Lizzies and the Punks for a matter of minutes. However, it is still very enjoyable! The pre-movie missions are all very varied and will largely see The Warriors infiltrating enemy turf and bopping through the streets whilst trying to achieve an objective. These objectives may be to steal a certain number of car radios or to beat up a certain number of guys. Other missions may be based upon stealth whereby you need to stick to the shadows and make silent kills like in Manhunt. There are usually a number of bonus objectives which unlock a number of bonus features. One of the most common objectives is to tag enemy burners. Tagging is where your Warrior sprays a red W over an enemy's name (burner) on a wall. To do this, you need to buy or steal spray paint, and then trace the pattern of the W using your analogue stick. Some Warriors can do this quicker than others. If you don't follow the trace, then you lose time and paint. There is a healthy bonus if you manage to complete it in one go! Some missions involve you spraying burners which make you spray a series of shapes to form a large Warriors gang burner. There are plenty of gang encounters throughout the game, and all have their own unique fighting style. It is particularly satisfying beating up the Hi-Hats (a gang dressed as mimes) and knocking their hats off, and then putting them on yourself! The Orphans are a low-class gang who are easy to fight, whereas the large Hurricanes from Spanish Harlem take a bit more of a beating before going down. The missions are not always beat-em-ups, but some involve side-scrolling running where you have to negotiate a series of obstacles. Some are in fact backwards-scrolling, where you are running towards the screen! These make a nice change from all the fighting missions and can be quite tricky to master. The whole point about playing as a gang is that you work as a team and to do this effectively, the Warrior in charge can issue War Chief commands to the other Warriors. These include basic functions such as stop, split and hide, trash all and follow. To be able to get through some of the missions, these commands need to be used carefully. For example, you don't want your Warriors running ahead and blowing your cover in a stealth mission. If you need some cash quick, you can get them to raid a shop, and you'll get all the money they make from the raid. However, as previously mentioned, the police will come down hard on any suspicious activity and so you might find some of your fellow Warriors getting arrested. The cops can be quite dumb since they handcuff guys and leave them lying on the floor, so all you need to do is use a key, or some button bashing to pick the lock. The cops appear the navigation map in the bottom right of the screen as blue dots, so you can usually avoid them. The game also supports multiplayer. Not only can you have one on one or gang on gang fights with your friends, but you can play the whole game co-operatively! This is done in traditional split-screen style, but if you are both fighting in the same area, the split screen disappears. The second player can also join and leave the game at any time which is very convenient. The graphics in the game are fair, and are typical for Rockstar titles. At a distance, the graphics look good, but up close, they can look a bit blocky. However, since the playing environments are all quite dark and dirty, it's not really an issue. The music in the game creates a fantastic atmosphere, and features synthesiser music, reminiscent of the game. All the tracks from the movie soundtrack are in the game as well as a few other new ones, which fans of the movie definitely appreciate. The cut scenes are well done and are typically animated versions of movie clips. The cut scene of Cyrus' speech seemed to go on for about 10 minutes but it really sets the scene for the fast-paced action of the last part of the game. All in all, this game will appeal to fans of the movie, anyone who used to like playing brawler games of the 90's like Streets of Rage and to those into fighting games like from the WWE series. In fact, I think most gamers would enjoy this game since it is easy to pick up and fun to play. If you've not yet played the game, then pick up a copy today! |
|