My idea for an ideal style system
Posted: Wed Jul 27, 2005 6:32 pm
Well, even though we know this won't happen, imagine this:
We already know that in this game, there'll be the styles of Street Fighting, Brawling, and Kung-fu/martial arts, right?
I think that's a tad too generic, especially with the third one.
What I would propose, is, I'm not sure if this holds true in real life, but in movies you always see New York filled with (mostly) little places to learn Martial Arts. Now, my idea, would be to have a character visit places like this, take a class or two, and have some of that style influence their fighting in the streets. The more classes you take, they develop more skills, effectively creating a fusion between formal martial arts and street fighting. Martial arts that are more strange, obscure, or exotic, would require more training to properly use any elements of it properly. (Example: Say you find one shop in the game, the only one that'll teach capoeira. Since it's a strange style, you have to take several lessons to effectively wield many elements. However, karate, judo, and boxing, because of how they'd be easier to find and are in comparison much simpler for beginners to use, would only require one or two lessons to effectively wield a few moves from it.)
So, for example, I take Snowball, Cowboy, Ajax, and Rembrandt to a few shops and gyms.
Snowball takes a Judo class. During a street fight later on, he effectively grabs a guy by the arm and flips him onto the ground, proceeding to pin the guy down with heel on throat, before giving a brutal beatdown.
Cowboy takes a kendo class. During that same street fight, Cowboy proceeds to grab a wooden stick. He starts to bash the enemy senseless. The enemy, now dazed, backs off a bit, as Cowboy bears down on his head hard with a vertical blow from the stick.
Ajax instead takes some boxing lessons. Later, in a fight with another rival gang, he softens up the enemy with 1-2 jabs, comes in close with a left hook, then finishes with a right uppercut, effectively knocking him out.
Rembrandt takes a particularly exotic one - Capoeira - and isn't too good at it, due to its high agility and skill level required. However, Rembrandt gets thrown on the ground, and as he's getting up, rolls and releases a kick to the back of an opponent's knee, knocking them over instead.
Not the best examples, but I think you can see what I'm getting at. Obviously, each style would have its advantages and disadvantages, and you wouldn't formally master any. (See: Capoeira. Too flashy for effective use in a street fight, and would lack a lot of the brutality.)
We already know that in this game, there'll be the styles of Street Fighting, Brawling, and Kung-fu/martial arts, right?
I think that's a tad too generic, especially with the third one.
What I would propose, is, I'm not sure if this holds true in real life, but in movies you always see New York filled with (mostly) little places to learn Martial Arts. Now, my idea, would be to have a character visit places like this, take a class or two, and have some of that style influence their fighting in the streets. The more classes you take, they develop more skills, effectively creating a fusion between formal martial arts and street fighting. Martial arts that are more strange, obscure, or exotic, would require more training to properly use any elements of it properly. (Example: Say you find one shop in the game, the only one that'll teach capoeira. Since it's a strange style, you have to take several lessons to effectively wield many elements. However, karate, judo, and boxing, because of how they'd be easier to find and are in comparison much simpler for beginners to use, would only require one or two lessons to effectively wield a few moves from it.)
So, for example, I take Snowball, Cowboy, Ajax, and Rembrandt to a few shops and gyms.
Snowball takes a Judo class. During a street fight later on, he effectively grabs a guy by the arm and flips him onto the ground, proceeding to pin the guy down with heel on throat, before giving a brutal beatdown.
Cowboy takes a kendo class. During that same street fight, Cowboy proceeds to grab a wooden stick. He starts to bash the enemy senseless. The enemy, now dazed, backs off a bit, as Cowboy bears down on his head hard with a vertical blow from the stick.
Ajax instead takes some boxing lessons. Later, in a fight with another rival gang, he softens up the enemy with 1-2 jabs, comes in close with a left hook, then finishes with a right uppercut, effectively knocking him out.
Rembrandt takes a particularly exotic one - Capoeira - and isn't too good at it, due to its high agility and skill level required. However, Rembrandt gets thrown on the ground, and as he's getting up, rolls and releases a kick to the back of an opponent's knee, knocking them over instead.
Not the best examples, but I think you can see what I'm getting at. Obviously, each style would have its advantages and disadvantages, and you wouldn't formally master any. (See: Capoeira. Too flashy for effective use in a street fight, and would lack a lot of the brutality.)